Kusarigama
A sickle on a chain. Out, slash, back.
In a run
Stats at level 1
18Damage
1Hits
9Range
2sCooldown
Goes up to level 8: +30% base damage and a random upgrade per level, an extra hit at levels 4 and 7.
Levels
The fixed growth, without the cards' random upgrades (which add on top).
| Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 |
|---|---|---|---|---|---|---|---|---|
| Damage | 18 | 23 | 29 | 34 | 40 | 45 | 50 | 56 |
| Hits | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 |
| Range | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Cooldown | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Possible random upgrades
At every level the card adds one of these (the value grows with the card's rarity):
+10% damage-6% cooldown+1 hit+10% area
Attack form: Boomerang
Goes out and comes back, passing through every enemy on its path. Family: Projectiles.
Who learns it
Tentenafter chapter 3?
???A jutsu you haven't discovered yet.
Learned by a ninja you don't have yet after chapter 3 of the saga.