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What's new
Every NaruBonk update, newest first. Current version: 1.0.14-beta.
1.0.14-beta - Konoha in your pocket
2026-11-12
- On phones in landscape the home screen and menus are redone. Everything is bigger and easier to read
- In a run on phones the portrait, timer and jutsu bar are bigger. Dialogues and pause are easier to read
- On phones the small run buttons are bigger and further apart
- On phones you browse Achievements by category
- On iPad buttons are easier to tap and small text is easier to read
- Numbers follow your language's format
- The Training Ground has its own button in the Hokage's Office
- At the stall you can also look at the outfits you already own
- On a browser that is too old you get a notice instead of a frozen screen
- In English the game stopped on the Great Bridge map. Now it loads
1.0.13-beta - Konoha's festivals
2026-11-12
- Seasonal festivals with a stall. In every run enemies drop paper lanterns, to spend on outfits, titles and ryo
- A festival outfit also needs 15 minutes played with that ninja during the festival
- In your first run Iruka teaches you to play, one step at a time. If you already know survivor games you skip the lessons
- After Mizuki you can stay at the field against stronger and stronger dummies
- New Training Ground on the D Board. Try ninja and cards against dummies, with no rewards
- Every secret technique has its own voice: fox, dogs, sand, Chakra Gates, Susanoo, Kamui, shadow and more
- Akamaru jumps off Kiba and bites enemies one after another
- Shino's insects rustle like a real swarm
- On a phone in landscape the main screen stays clear of the notch and also shows the ranks ahead
1.0.12-beta - The bell joins the team
2026-11-11
- After the Bell Test the ninja fights by your side for a while
- In the Bell Test the ninja keeps to a path and turns slowly. You can cut them off, and no enemies appear in front of them
- Enemies appear and vanish in a puff of smoke
- Picking up chakra and ryo in a row plays a rising scale
- Cleaner jutsu sounds. Wind and hits are shorter
- Leaf Whirlwind swirls real leaves
- Suna sits inside its ring of rock. You enter through a single gorge
- Maps closer to the anime, with each place's own terrain. After Pain, Konoha has its crater
- You can zoom the camera out much further. In gorges it no longer ends up above the walls
- The game no longer slows down after many matches in a row
- If the match stutters, the graphics tip shows up at the end of the match
- Completing the Dojo takes many more matches. The three biggest upgrades are long-term goals
- Enemies drop fewer coins. In long matches prices at the Merchant, Ichiraku and sealed scrolls go up
- At Tsunade's dice the stake rises with every play and she wins more and more often. The enemy that comes when she wins drops no loot
- After a win the big button takes you back to the mode you were playing
- In the Saga a chapter waiting on missions takes you to the Board
- In the wiki every jutsu and secret technique has its own clip, with the ninja using it and its sound
1.0.11-beta - Buttons where you want them
2026-11-11
- Ranks follow the series: Genin, Chunin, Special Jonin, Jonin and War Hero. The chapters and points to rank up stay the same
- The Hokage in office follows the story. Your rank no longer makes you Hokage
- Costumes from the series unlock with the saga chapter where they appear, like the Sage Cloak after Pain. If you already had them, you keep them
- Play picks up from the last mode you played and shows your next step. Tap the mode to pick another one
- The Hokage's Office has your profile card with your ninja, account, rank and where your save is kept
- Kiba wears his hood up like in the series. New costume with Akamaru on his head
- New, more faithful jutsu icons
- On phones you can move the buttons where they feel comfortable. Drag them in Settings › Graphics › Move the buttons
- If the match stutters, the game offers to lower the graphics with one tap
- Chapter 3 of the saga has a fuller ending. At the end of the match a line announces the new Hokage
- In-match lines appear in a speech bubble with the speaker's portrait. The narrator has the Story label
- The chapter title is no longer hidden by the weather
- Ninja without a summoning contract in the series summon a Clone. Gaara summons a Sand Clone
- On the home screen the Survival box shows the record and the wave on two lines
1.0.10-beta - The Hokage's Office in scrolls
2026-11-11
- Missions in the Hokage's Office are scrolls with the place, the target and who gives them. Finished ones get the red stamp
- Each rank shows how many missions you've completed. The green tick appears when you've done them all
- At the end of a run you see how far the next rank is, under your sensei. The recommended choice has its own label and you can go back to the rewards
- After the final boss the mission is won. No more cards or pop-ups, the loot comes to you
- Claimed rewards have a green tick. In Tasks the Change button stays visible even when you have no changes left
- The buttons at the top right are icons only, and smaller on phones
- The Seal Archive opens again. The Shukaku inside Gaara can no longer be sealed
- Daily costumes only unlock for ninja you've won one with
- Reports are lighter to send and show when they're on their way
- Full screen is now explained for iPad too
1.0.9-beta - Clearer cards
2026-11-10
- Level-up cards are easier to read. The colour and the 1 to 5 diamonds show the rarity, and the effects sit on a paper note
- When you level up, one card gets the red recommended stamp, with the reason in a few words
- At the end of a run you first see your rewards as big cards. Then your sensei suggests the next run and takes you straight to ninja select
- The chakra awakening has a new animation before the new form
- At the top there is one big number with what matters right now. The mission box under the portrait shows the steps done and the next ones
- In the Bell Test the ninja runs where there are fewer enemies and goes around trees, rocks and houses
- In Survival the Secret no longer recharges from the enemies it defeats. Samehada heals at most 2% of your health per second
- On phones in landscape, dialogues and buttons are more compact and no longer overlap
- Tasks and Supplies are tidier. The buttons at the bottom stay put on every screen
- The game's text keeps its fonts even after an update
1.0.8-beta - Survival in waves
2026-11-10
- In Survival every minute is a wave. Every 3 waves a horde arrives, every 4 a legendary enemy and every 5 a chest
- The first 3 minutes of Survival are easier. Then every wave ends with a tougher and tougher squeeze
- When you beat your record you see it right away in the run. At the end of the run a line says how close you were
- After a defeat you can power up in the Dojo with one tap. In the saga and missions you see how far you got
- At the Academy you pick your team from a file, with the ninja's cards and what the team does together
- Common snakes have their own look. Manda only shows up as a giant Guardian
- If you play without an account, you'll sometimes be invited to create one so you don't lose your progress
1.0.7-beta - The Academy Exam
2026-11-10
- New players start with the Academy Exam. Naruto takes on the training dummies and then Mizuki, and Iruka gives him his forehead protector
- Once you pick your team, the first mission starts right away. Win it and you move on to Chapter 1
- In a run, portrait, KO streak, summons and loot no longer overlap. The counter is lighter
- Arrows at the screen edge point to off-screen events, altars, shrines, portals, bosses and rare ninja, with the distance
- Special technique buttons have an icon and a name. While recharging they show the seconds left
- Shikamaru's Shadow Imitation snakes along the ground and wraps around the enemy
- Summons, enemy animals and tailed beasts are redrawn from the series
- With Report, on the home screen, in pause and at the end of a run, you can send a problem, even with a game screenshot
- Tidier home screen. Today's tasks are in view, Sign in, Controls and Options sit at the top and the wiki opens inside the game
- On the ninja select screen the difficulty sits next to Start. Costumes are in small tiles
- Menus, pause and run end fit the window on tablets and narrow windows too. Only the panels scroll, and they fade at the edge when there's more below
- New badges no longer cover the buttons. The Hokage's Office list scrolls
1.0.6-beta - New moves and a more faithful saga
2026-11-10
- Moves have new effects: smoke, swirls, flames, wind, waves, kunai and explosive tags. Enemies attack in recognisable ways too
- After a hit, your health shows under the ninja. At low health the screen edges pulse red, and you can turn it off in Settings
- Some enemies arrive as Veterans or Captains. They are stronger and give more experience and ryo
- Acts get harder as time passes. If time runs out, the alert keeps growing until you move on
- On Normal the first three saga chapters are gentler
- The story and the ninja's techniques follow the series more closely, and each form arrives at the right point in the saga
- Two new enemies in the later saga chapters
- Enemies, transformations and chapters you haven't met yet stay hidden
- The saga and the Bell Test follow the team you chose. The ninja with the bell runs away instead of circling you and no longer vanishes under hills
- Map objects are more spread out and further from the start
- The Ninja Tortoise has its own look. A duplicate contract strengthens your companion instead of summoning a second one
- On computers the menu screens fit the window. Pick the language from a corner of the home screen
1.0.5-beta - Faster start
2026-11-10
- The game opens faster. Every run also starts quicker
- On phones the game runs cooler. In menus, while paused and when you pick cards it draws fewer frames
- In the Daily Mission enemies are as strong as the mission's rank, and a little more
- With Chakra Festival experience is doubled instead of tripled, and there are even more enemies
- Long zone missions no longer come up as the Daily Mission
1.0.4-beta - Phone fixes
2026-11-10
- On iPhone the game has the right size again. Menus, controls and timer no longer pile on top of each other
- On iPhones with a notch the game uses the full width of the screen
- If you leave the game mid-match, for a call or a message, the match pauses and is saved. If the phone closes the page, you can resume it from the menu
- In your first match on a phone, a screen shows the controls
- In menus the bottom bar no longer covers the screen, and tips during a match no longer block the buttons
- On phones, Settings open on Graphics, without the keyboard keys. The game starts at 60 frames per second, and 30 uses less battery
1.0.3-beta - Phone tips
2026-11-10
- In your first matches on a phone, tips explain which buttons to tap
- Two new tips: how to turn and zoom the camera and how to use the automatic Secret Technique
- On phones, tips appear at the bottom between the joystick and the buttons, without covering them
1.0.2-beta - New phone controls
2026-11-10
- The left half is just for moving. All buttons are on the right, with Jump and Dash bigger
- Every button has its own icon. While recharging it darkens and shows the seconds, when ready it lights up
- New buttons for the automatic Secret Technique, to lock your target and to reset the camera
- Use two fingers to zoom the camera in or out, one finger on the right to turn it. Tap the minimap to open the big map
- The timer at the top takes less space and a bar shows how close the next milestone is
- On browsers that allow it the game goes full screen. On iPhone, add it to your Home Screen
- While you play the screen stays on and your phone vibrates when you get hit
1.0.1-beta - Now on your phone too
2026-11-09
- On phones you play sideways. In portrait the run pauses until you turn the screen
- Controls for two thumbs: on the left you move the ninja and use Substitution and Team, on the right Jump, Dash and Secret Technique
- The ring around the buttons shows when they are ready again
- On small screens menus and runs fit whole
- The buttons at the end of menus stay at the bottom and the rest scrolls under them. The pause menu is shorter
- In dialogues, tap to go on or Skip. In the saga, tap the chosen chapter again to start
- In chapters with acts, the goal at the top no longer shows a wrong time
1.0.0-beta - Let's go, ninja!
2026-11-09
- The Ninja Saga in 6 chapters, from the Bridge in the Land of Waves to the Fourth Great Ninja War. Every chapter has three acts, and you call the Guardians to the altar when you're ready
- 19 ninja, each with their own jutsu kit, forms, Secret Techniques and costumes
- At the Academy you pick your starting team: Team 7, 8, 10 or Guy. You recruit the other ninja with the Bell Test
- Team call: when the bar is full, press C and your teammates arrive with the team combo
- Hokage's Office with D to S rank missions and team missions
- Survival to beat your record, the Daily Mission with new rules every day, the Akatsuki Hideout floor by floor and the Expedition to the Nameless Lands
- Chakra natures, status effects, Kekkei Genkai reactions and jutsu fusions at the Seal Altar
- Summoning Contracts: they charge with the chakra of defeated enemies, and every ninja summons their own animals
- Living maps with weather, ponds, hills and objects to find. The village changes with the story
- Dojo, ninja tools, Supplies and the Ninja Wheel to get stronger between runs
- Ninja Registry, Research notebook, Seal Scroll, Rare Variants and costumes to collect
- Achievements, Bingo Book Bounties, daily and weekly tasks and the Eternal Rival Challenge medals
- Optional account to continue on another device. Play in Italian or English