Hokage's Office
26 missions and 3 long missions in the Five Great Nations. The first clear gives rank points, repeats give ryo. Every ninja rank opens new missions.
Mission ranks
| Rank | Description | Rank points | Ryo | Enemy strength |
|---|---|---|---|---|
| Rank D | Odd jobs and training | 1 | 40 | 0.75× |
| Rank C | Escorts and patrols | 2 | 70 | 1× |
| Rank B | Enemy ninja | 3 | 120 | 1.3× |
| Rank A | Akatsuki members | 5 | 200 | 1.65× |
| Rank S | Threats to the ninja world | 8 | 320 | 2.1× |
Rank D
| Mission | Place | Client | Goal | Enemies |
|---|---|---|---|---|
| The Academy Exam Graduation exam. Defeat the dummies. | Konoha Konoha, Hidden Leaf Village | Konoha Academy | Defeat Mizuki | Wooden Dummy |
| The Sensei's Training Training test. Defeat the dummies your teacher summons. | Konoha Konoha, Hidden Leaf Village | Your sensei | Defeat 40 enemies | Wooden Dummy, Straw Dummy from 0:08, Target Dummy from 0:18, Mercenary Bandit from 0:20, Paper Bomb Dummy from 0:28, Armored Log from 0:34, Wild Wolf from 0:40 |
| Wolves in the Rice Fields A pack of wolves is ravaging the fields east of the village. Drive it away. | Konoha Konoha, Hidden Leaf Village | Leaf Farmers | Defeat 60 enemies | Wild Wolf, Mercenary Bandit from 0:40 |
| Tea Merchant Escort Protect the caravan to the next village. Bandits are waiting along the road. | Konoha Konoha, Hidden Leaf Village | Tea Merchant | Hold out 2:00 | Mercenary Bandit, Wild Wolf from 0:20 |
| Border Patrol Patrol the gorges on the border with the Land of Earth until the shift change. | Iwa Iwa, Hidden Stone Village | Konoha Command | Hold out 2:30 | Mercenary Bandit, Wild Wolf, Sound Ninja from 1:30 |
| Tora the Cat Tora, the Daimyo's wife's cat, has run off again. It's hiding among bandits and wolves in the Leaf's fields. Fight your way through and bring it home. | Konoha Konoha, Hidden Leaf Village | Wife of the Fire Daimyo | Defeat 50 enemies | Mercenary Bandit, Wild Wolf |
Rank C
| Mission | Place | Client | Goal | Enemies |
|---|---|---|---|---|
| Caravan to Suna Medical supplies for Suna. The desert is full of raiders. | Suna Suna, Hidden Sand Village | Hidden Sand Village | Hold out 3:00 | Mercenary Bandit, Wild Wolf, Sound Ninja from 1:00 |
| The Bandits' Den A band of rogue ninja is hiding in the gorges. Take it down. | Iwa Iwa, Hidden Stone Village | Daimyo of the Land of Fire | Defeat 120 enemies | Mercenary Bandit, Sound Ninja, Mist Swordsman from 1:00 |
| Sound Spies Sound ninja have been spotted in the Forest of Death. Flush them out. | Konoha Forest of Death | Hokage | Defeat 100 enemies | Sound Ninja, Orochimaru's Snake, Mercenary Bandit |
| The Ice Mirror A masked ninja is attacking travelers in the fog. Stop him. | Kiri Land of Waves | Hidden Mist Village | Defeat Haku | Mercenary Bandit, Mist Swordsman from 0:30, Wild Wolf |
| On the Insect's Trail A rare scouting insect got lost in the Forest of Death. Follow its trail through the fog and hold on until you find it. | Konoha Forest of Death | Aburame Clan | Hold out 3:00 | Orochimaru's Snake, Mercenary Bandit, Sound Ninja from 0:40 |
Rank B
| Mission | Place | Client | Goal | Enemies |
|---|---|---|---|---|
| Sasori's Puppets Mission Requires the rank of Chunin. | ||||
| The Snakes' Nest Mission Requires the rank of Chunin. | ||||
| The Frozen Pass Mission Requires the rank of Chunin. | ||||
| Root Infiltrators Mission Requires the rank of Chunin. | ||||
| Guarding the King Mission Requires the rank of Chunin. | ||||
| Desert Run Mission Requires the rank of Chunin. | ||||
| Chasing Sasuke Mission Requires the rank of Chunin. | ||||
Rank A
| Mission | Place | Client | Goal | Enemies |
|---|---|---|---|---|
| The Shark of the Mist Mission Requires the rank of Special Jonin. | ||||
| Art Is an Explosion Mission Requires the rank of Special Jonin. | ||||
| The Immortal Treasurer Mission Requires the rank of Special Jonin. | ||||
| The Land of Lightning Mission Requires the rank of Special Jonin. | ||||
Rank S
| Mission | Place | Client | Goal | Enemies |
|---|---|---|---|---|
| Village Defense Mission Requires the rank of Jonin. | ||||
| The Army of a Hundred Thousand Mission Requires the rank of Jonin. | ||||
| The Return of the Sannin Mission Requires the rank of Jonin. | ||||
| The War Mission Requires the rank of Jonin. | ||||
Long missions
Every zone has its own field, a countdown and 1-2 Guardians to summon at the red altar when you're ready, as in the saga's acts; a shrine grants a blessing of your choice. Once the Guardians fall a portal opens to the next zone, with level and jutsu intact. If time runs out the Guardians come on their own and theAlert: much stronger enemies (health ×1.8) that grow even stronger every 15 seconds, and endless waves all around you. Staying is not worth it. In the last zone the legendary enemy arrives.
Chasing Sasuke B
The Sound Four are taking Sasuke to Orochimaru. Chase them through three zones before they cross the border. Client: Fifth Hokage · 290 ryo · 5 rank points
| Zone | Field | Time | Guardians | Enemies |
|---|---|---|---|---|
| 1. Konoha Forest | Forest of Death | 6:00 | Jirobo of the Sound Four, Kidomaru of the Sound Four | Sound Ninja, Orochimaru's Snake, Mercenary Bandit |
| 2. The Border Gorges | Iwa, Hidden Stone Village | 6:00 | Sakon and Ukon, Tayuya of the Flute | Sound Ninja, Mercenary Bandit, Wild Wolf, Mist Swordsman |
| 3. Valley of the End | Valley of the End | 7:00 | Orochimaru's Snake | Sound Ninja, Orochimaru's Snake, Mist Swordsman |
Requires the rank of Chunin.
The Land of Lightning A
Two Akatsuki members are hunting Kumo's jinchuriki. Cross mountains, pass and fortress. Client: Raikage · 460 ryo · 8 rank points
| Zone | Field | Time | Guardians | Enemies |
|---|---|---|---|---|
| 1. The Lightning Mountains | Kumo, Hidden Cloud Village | 6:00 | The Snow Wolf, The Kumo Deserter | Wild Wolf, Mist Swordsman, Mercenary Bandit |
| 2. The Stone Pass | Iwa, Hidden Stone Village | 6:00 | , The Bounty Hunter | Exploding Clay Spider, Mercenary Bandit, Root ANBU, Sound Ninja |
| 3. The Besieged Fortress | Konoha in Ruins | 7:00 | Kakuzu's Heart, Hidan's Hitman | Root ANBU, Mist Swordsman, Edo Tensei Shinobi, Wild Wolf |
Requires the rank of Special Jonin.
The War S
The Fourth Great Ninja War. Push from the plains to the desert, up to the battlefield where Madara awaits. Client: Shinobi Alliance · 720 ryo · 12 rank points
| Zone | Field | Time | Guardians | Enemies |
|---|---|---|---|---|
| 1. The Alliance Plain | Konoha, Hidden Leaf Village | 6:00 | The Giant Zetsu, The Zetsu Commander | White Zetsu, Mercenary Bandit, Root ANBU |
| 2. The Puppet Desert | Suna, Hidden Sand Village | 6:00 | , Kinkaku of the Cloud | Sasori's Puppet, White Zetsu, Edo Tensei Shinobi, Exploding Clay Spider |
| 3. The War Battlefield | Fourth War Battlefield | 7:00 | , The Seven Swordsmen Reborn | White Zetsu, Edo Tensei Shinobi, Root ANBU, Exploding Clay Spider |
Requires the rank of Jonin.
Training Ground
It has its own button in the Hokage's Office, next to Accept the mission, and opens after your first run. Play any ninja against the Academy dummies, which keep getting stronger, and leave whenever you want. Falling ends the training, it isn't a defeat.
It gives no rewards. No ryo, rank points, tasks, achievements or research, and it doesn't count as a run. It's for trying out a ninja, cards or an awakening with nothing at stake. Only the dummies you meet and seal stay with you.
| What | When |
|---|---|
| Wooden Dummy, Straw Dummy from 0:12, Target Dummy from 0:40, Paper Bomb Dummy from 1:15, Armored Log from 1:50 | Training ground enemies, from the minute shown |
| Great Dummy, Spring Dummy | Giant dummies in turn: the first at 2:00, then one every 2:30 |