Evening Elephant
Invisible punches fall like elephant feet where the enemies are thickest.
In a run
Stats at level 1
50Damage
3.4Area
4.5sCooldown
Goes up to level 8: +30% base damage and a random upgrade per level, an extra hit at levels 4 and 7.
Levels
The fixed growth, without the cards' random upgrades (which add on top).
| Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 |
|---|---|---|---|---|---|---|---|---|
| Damage | 50 | 65 | 80 | 95 | 110 | 125 | 140 | 155 |
| Area | 3.4 | 3.4 | 3.4 | 3.91 | 3.91 | 3.91 | 4.42 | 4.42 |
| Cooldown | 4.5 | 4.5 | 4.5 | 4.5 | 4.5 | 4.5 | 4.5 | 4.5 |
Possible random upgrades
At every level the card adds one of these (the value grows with the card's rarity):
+10% damage-6% cooldown+10% area
Attack form: Meteor
A huge, slow strike on the thickest group of enemies. Family: Area.
Who learns it
Gaiafter chapter 5?
???A jutsu you haven't discovered yet.
Learned by a ninja you don't have yet after chapter 5 of the saga.