Ninja tools
82 items from the series. Generals and legendary enemies drop tool scrolls, and they appear on the field every 1.6-2.2 minutes. From each scroll you pick 1 tool out of 3. Identical copies add up their bonuses, different groups multiply.
At first only the 45 basic toolsshow up; the others are unlocked with ryo in Tenten's Shop (button in the Dojo) or with the Mount Myoboku Wheel. With the Backpack you bring non-legendary tools from Storage into a run; the Seal Archive (2 slots, +2 per Dojo level) excludes the ones you don't want to see anymore.
| Rarity | Weight in scrolls | Shop price |
|---|---|---|
| Common | 50 | 250 ryo |
| Uncommon | 28 | 450 ryo |
| Rare | 15 | 800 ryo |
| Epic | 6 | 1,400 ryo |
| Legendary | 1.2 | 2,500 ryo |
82 tools
+20% damage of fire (Katon, Amaterasu) jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of wind (Futon, Rasengan) jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of lightning (Chidori, Raikiri) jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of water (Suiton) jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of earth and sand jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of shadow and crow jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+10% damage of physical jutsu (taijutsu and weapons).
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+20% damage of weapon (shuriken, kunai, needles) jutsu, +2% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+4% movement speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+0.25 health regenerated per second.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+10 max health.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
When you get hit you vanish in smoke: +0.25s of invulnerability per copy.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Each dash leaves caltrops where you were. They hurt and slow whoever steps on them.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+5% luck, for rarer cards and tools.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+15 max health and you recover 20 health immediately.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+10% ryo, +0.1 health per second.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+3% speed, +15% pickup range.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+10% damage of chakra jutsu (all except taijutsu and weapons).
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+12% fire damage, +20% chance to burn.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+12% wind damage, +20% chance to knock back.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+12% lightning damage, +20% chance to paralyze.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+12% earth damage, +20% chance of their statuses.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+12% water damage, +20% chance to soak.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
The Will of Fire: +3% damage, +2% speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+6% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+8% jutsu cast speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+25% taijutsu damage, +1 armor, but -5% speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+15% cast speed, but -8% max health.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+15% ryo collected in a run.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Burned enemies explode when they fall (area damage, more with every copy).
Tenten's Shop: 450 ryoNinja weapons bind the enemies: 10% per copy to root them. +5% weapon damage.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Defeated enemies release insects that poison anyone nearby.
Tenten's Shop: 450 ryo+15% damage per copy to soaked enemies.
Tenten's Shop: 450 ryo+15% damage per copy to rooted or stunned enemies.
Tenten's Shop: 450 ryo+15% damage per copy to paralyzed enemies.
Tenten's Shop: 450 ryo+15% damage per copy to poisoned or burned enemies.
Tenten's Shop: 450 ryo-6% damage taken per copy, +0.2 health per second.
Tenten's Shop: 450 ryoJiraiya's book: +12% experience, but -3% damage (it's distracting).
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
-15% dash cooldown, +3% speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+2 armor.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Think one move ahead: +6% cast speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+15 recharging shield, +1 armor.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Hits that pierce enemies pierce one more, +5% weapon damage.
Tenten's Shop: 450 ryo+5% critical hit chance.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+25% damage of all jutsu, but -8% cast speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+25% damage of all jutsu, but -10% max health.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Level up 2 times instantly, +3% damage of all jutsu.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
The bell test. If you're not hit for 10s, +10% crit per copy.
Tenten's Shop: 800 ryoSusanoo's ribcage blocks a hit every 10s.
Tenten's Shop: 800 ryoEvery hit has a 12% chance per copy to poison (poison stacks).
Tenten's Shop: 800 ryoEvery 20s (more often with copies) a giant snake crashes down where enemies are thickest.
Tenten's Shop: 800 ryoEvery dash raises a gust of wind in front of you that pushes back and hurts.
Tenten's Shop: 800 ryoEvery 20 enemies defeated you recover 3% health per copy.
Tenten's Shop: 800 ryoYou know the wanted ninja: +12% damage per copy to generals and legendary enemies.
Tenten's Shop: 800 ryo+25% Kekkei Genkai reaction damage per copy.
Tenten's Shop: 800 ryoHidan's ritual. When you're hit, nearby enemies take 4 times the damage.
Tenten's Shop: 800 ryoEvery 12s a cloud of smoke puts nearby enemies to sleep (longer with copies).
Tenten's Shop: 800 ryoEvery dash throws paper shuriken all around (2 more per copy).
Tenten's Shop: 800 ryoKankuro's puppet attacks the nearest enemy with poisoned blades.
Tenten's Shop: 800 ryo+4% crit and crits deal +25% damage.
Tenten's Shop: 800 ryoThe Akimichi clan pills: +25 health and +8% damage, but -3% speed.
Tenten's Shop: 800 ryoYouth itself: +15% taijutsu damage, +10% speed.
Tenten's Shop: 800 ryoYou see everything: +25% pickup range, +3% crit.
Tenten's Shop: 800 ryo+12% area of explosions, waves and orbits.
Tenten's Shop: 800 ryoThe third pill of the Akimichi clan: +35% physical jutsu damage, but -15% max health.
Tenten's Shop: 800 ryo+15% earth and taijutsu damage.
Tenten's Shop: 800 ryoArt is an explosion: +10% area, +8% fire damage.
Tenten's Shop: 800 ryo+1 projectile or hit to all jutsu (lightning bounces once more, waves are wider).
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Your hits heal you for 1% of the damage dealt (at most 2 health per hit and 2% of max health per second), but -4% speed.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+40 max health, +0.8 health regenerated per second.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
The Second Hokage's Flying Thunder God. Every 8s you warp to the strongest nearby enemy and strike around you.
Tenten's Shop: 1,400 ryoBelow 30% health the Fox's chakra erupts: +40% damage and +3 health per second.
Tenten's Shop: 1,400 ryoSakumo Hatake's sword: +25% damage to enemies below half health.
Tenten's Shop: 1,400 ryo-15% damage taken, +10% damage.
Tenten's Shop: 1,400 ryoKushina's chains hold legendary enemies, who stay slowed.
Tenten's Shop: 1,400 ryoSage Mode. Stand still for 1.5s to gather natural chakra and deal +20% damage per copy until you move.
Tenten's Shop: 1,400 ryoThe Fourth War: +5% damage, speed, cast speed and health.
Tenten's Shop: 1,400 ryo+15% speed, +20% lightning damage.
Tenten's Shop: 1,400 ryo+30% damage of all jutsu, +8% crit.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+15% damage, +10% speed and you come back to life once.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
+1 projectile or hit to all jutsu, +15% cast speed, +10% damage.
BasicComes out of scrolls from generals, legendaries and the field. You see it here the first time you find it.
Three black orbs circle you. They stop enemy projectiles and hit whatever they touch.
Tenten's Shop: 2,500 ryo